// ------------------------------------------------------------------------------
// 
// Copyright (c) 2009 Swampware, Inc.
// 
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
// 
// ------------------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Text;

namespace Bamboo.Threading
{
	public class ThreadWorker
	{
		private Bamboo.DataStructures.BlockingQueue<ThreadTask> _queue;

		public ThreadWorker(Bamboo.DataStructures.BlockingQueue<ThreadTask> queue)
		{
			this._queue = queue;

			new System.Threading.Thread(new System.Threading.ThreadStart(Run)).Start();
		}

		private void Run()
		{
			while (true)
			{
				ThreadTask threadTask = this._queue.Dequeue();
				threadTask.Invoke();
			}
		}

	}
}
